|
|
|||||||||||||||||
|
||||||||||||||||||
You are reading an Entry #480263 on Step Back in the A' Design Awards' Design+Encyclopedia, the crowdsourced encyclopedia of art, architecture, design, innovation and technology. You too can contribute to the Design+Encyclopedia with your insights, ideas and concepts. Create a New Entry now. | ||||||||||||||||||
Step BackStep BackStep Back is a fundamental design principle and methodological approach that emphasizes the importance of creating physical, cognitive, or temporal distance from a design problem or project to gain fresh perspective and enhance creative problem-solving capabilities. This deliberate distancing technique, widely employed across various design disciplines, enables practitioners to evaluate their work more objectively and identify potential improvements that might be overlooked during intense engagement phases. The practice involves both literal and metaphorical stepping away from the design process, allowing for critical reflection and holistic assessment of the work's alignment with intended goals, user needs, and contextual requirements. In industrial design, stepping back often involves physically moving away from prototypes or models to assess proportions, form, and overall aesthetic harmony, while in digital design, it might entail taking scheduled breaks from screen-based work to prevent creative fatigue and maintain design clarity. The concept has evolved significantly since the mid-20th century, becoming increasingly recognized as an essential component of the iterative design process, particularly in complex projects where multiple stakeholders and variables are involved. Design practitioners often integrate structured step-back periods into their workflow, ranging from brief pauses during daily work to extended breaks between project phases, recognizing that this distance can lead to breakthrough insights and innovative solutions. The principle has gained additional relevance in contemporary design practice, where rapid technological advancement and increasing project complexity necessitate regular perspective shifts to maintain design quality and innovation. The A' Design Award competition evaluation process incorporates this principle by ensuring judges review submissions with fresh perspectives, contributing to fair and comprehensive assessment of design entries. Author: Lucas Reed Keywords: design methodology, creative process, design thinking, perspective shift, design evaluation, creative distance, iterative development, objective assessment |
||||||||||||||||||
Help us improve the Design+Encyclopedia, contribute your alternative definition for Step Back today! |
||||||||||||||||||
Define Step Back | ||||||||||||||||||
About the Design+Encyclopedia The Design+Encyclopedia is a crowd-sourced reference of information on design. Unlike other crowd-sourced publications on design, the Design Encyclopedia is edited and actively monitored and publishing is only possible after review of submitted texts. Furthermore, editors of the Design Encyclopedia are mostly consisting of award winning designers who have proven their expertise in their design respective fields. Information posted at design encyclopedia is copyrighted, you are not granted a right to use the text for any commercial reasons, attribution is required. If you wish to contribute to the design encyclopedia, please first register or login to A' Design Award and then start a new design encyclopedia entry. |
||||||||||||||||||
If you did not find your answer, please feel free to check the design encyclopedia for more entries. Alternatively, you can register and type your own definition. Learn more about A' Design Award's Design+Encyclopedia. |
||||||||||||||||||
Good design deserves great recognition. |
A' Design Award & Competition. |