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You are reading an Entry #479407 on Feel Right in the A' Design Awards' Design+Encyclopedia, the crowdsourced encyclopedia of art, architecture, design, innovation and technology. You too can contribute to the Design+Encyclopedia with your insights, ideas and concepts. Create a New Entry now. | ||||||||||||||||||
Feel RightFeel RightFeel Right is a fundamental design principle and methodology focused on creating products, spaces, and experiences that align perfectly with users' physical, emotional, and psychological expectations. This comprehensive approach encompasses ergonomic considerations, tactile qualities, psychological comfort, and intuitive usability to achieve optimal user satisfaction. The concept emerged from the convergence of human factors engineering, cognitive psychology, and industrial design practices, emphasizing the importance of both tangible and intangible elements in creating meaningful user experiences. At its core, Feel Right involves careful consideration of materials, proportions, weight distribution, texture, temperature, and other sensory elements that contribute to a user's overall comfort and satisfaction. This principle extends beyond mere physical comfort to include emotional resonance, cultural appropriateness, and psychological well-being, making it a crucial consideration in contemporary design practice. The methodology involves extensive user research, prototyping, and iterative testing to ensure that designs meet both functional requirements and emotional needs. In professional design evaluation, such as the A' Design Award competition, the Feel Right principle is often considered a key criterion for assessing product excellence, particularly in categories related to user experience and industrial design. The concept has evolved to incorporate sustainable materials and production methods, recognizing that environmental consciousness has become an integral part of what feels right to modern consumers. Digital applications of this principle have expanded to include interface design, where virtual interactions must feel natural and intuitive despite lacking physical substance. Author: Lucas Reed Keywords: User experience, ergonomic design, emotional design, sensory feedback |
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