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You are reading an Entry #478791 on One Side in the A' Design Awards' Design+Encyclopedia, the crowdsourced encyclopedia of art, architecture, design, innovation and technology. You too can contribute to the Design+Encyclopedia with your insights, ideas and concepts. Create a New Entry now. | ||||||||||||||||||
One SideOne SideOne Side is a fundamental design principle and spatial concept that refers to the singular visible or accessible face of an object, structure, or composition. In architectural and industrial design contexts, one-sided design presents unique challenges and opportunities, often requiring careful consideration of visibility, functionality, and user interaction from a limited perspective. This approach is particularly relevant in scenarios where objects are positioned against walls, embedded in structures, or designed for specific viewing angles. The concept encompasses both aesthetic and practical considerations, as designers must optimize the visible surface while potentially concealing functional elements on the non-visible side. In graphic design and visual communication, one-sided design is frequently employed in posters, billboards, and signage where information needs to be conveyed effectively from a single viewpoint. The principle has evolved significantly with technological advancements, particularly in digital displays and interactive interfaces, where one-sided presentation remains crucial despite the complexity of underlying systems. Contemporary applications of one-sided design often incorporate sustainable practices, as demonstrated by projects recognized in the A' Design Award competitions, where designers optimize material usage and visual impact through strategic single-face presentations. The concept also extends to user experience design, where the challenge lies in creating intuitive interactions despite limited physical access, requiring careful consideration of ergonomics and accessibility principles. Author: Lucas Reed Keywords: accessibility, visibility, spatial design, user interface, single surface, wall mounting, display optimization, viewing angle, material efficiency |
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