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You are reading an Entry #476979 on Slow End in the A' Design Awards' Design+Encyclopedia, the crowdsourced encyclopedia of art, architecture, design, innovation and technology. You too can contribute to the Design+Encyclopedia with your insights, ideas and concepts. Create a New Entry now. | ||||||||||||||||||
Slow EndSlow EndSlow End is a motion design technique used in animation and video production where the movement or action gradually decelerates to its final position, creating a smooth and natural transition to stillness. This principle, deeply rooted in classical animation fundamentals, mimics real-world physics where objects rarely stop abruptly but rather ease into their resting state due to factors like friction, air resistance, and momentum. In digital animation and motion graphics, slow end is achieved through careful manipulation of timing curves or interpolation methods, where the rate of change decreases as the animation approaches its conclusion. This technique is particularly valuable in creating visually pleasing and realistic animations that enhance user experience in interface design, video productions, and digital presentations. Motion designers implement slow end through various mathematical functions, typically utilizing exponential or ease-out curves that gradually reduce velocity. The principle finds extensive application in contemporary design practices, from mobile app transitions to sophisticated video productions, where it helps maintain visual continuity and reduces cognitive load on viewers. The technique has gained significant recognition in the design community, with outstanding implementations being regularly featured in motion design competitions, including the A' Design Award's Digital and Electronic Devices Design Category, where innovative applications of movement principles are celebrated. Author: Lucas Reed Keywords: motion graphics, animation principles, deceleration, easing functions, visual transitions, movement design |
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