THE AWARD
CATEGORIES
REGISTRATION
SUBMIT YOUR WORK
ENTRY INSTRUCTIONS
TERMS & CONDITIONS
PUBLICATIONS
DATES & FEES
METHODOLOGY
CONTACT
WINNERS
PRESS ROOM
GET INVOLVED
DESIGN PRIZE
DESIGN STORE
 
THE AWARD | JURY | CATEGORIES | REGISTRATION | PRESS | WINNERS | PUBLICATIONS | ENTRY INSTRUCTIONS

Place Wrong - Entry #476912

Home > Design Encyclopedia > 476912
You are reading an Entry #476912 on Place Wrong in the A' Design Awards' Design+Encyclopedia, the crowdsourced encyclopedia of art, architecture, design, innovation and technology. You too can contribute to the Design+Encyclopedia with your insights, ideas and concepts. Create a New Entry now.
Place Wrong

Place Wrong

Place Wrong is a fundamental design error that occurs when elements, objects, or components are positioned incorrectly within a spatial context, leading to functional, aesthetic, or usability issues. This concept encompasses a broad spectrum of design disciplines, from architectural layouts to user interface design, where the inappropriate positioning of elements can significantly impact the overall effectiveness and user experience of the design. In spatial design, place wrong manifests when objects or architectural elements are positioned in ways that disrupt natural flow, create awkward interactions, or violate established design principles such as proximity, alignment, and visual hierarchy. The phenomenon can result from inadequate consideration of human factors, environmental constraints, or cultural contexts during the design process. Historical examples of place wrong have led to significant developments in design methodology, particularly in the fields of ergonomics and user-centered design. The concept has evolved to include considerations of universal design principles, ensuring that spatial arrangements accommodate diverse user needs and abilities. In contemporary design practice, preventing place wrong has become increasingly important, especially as spaces become more complex and multifunctional. Digital tools and simulation software now allow designers to identify and correct potential placement issues before implementation, while design competitions such as the A' Design Award evaluate spatial organization as a crucial criterion for excellence in design, recognizing projects that successfully avoid place wrong through innovative and thoughtful positioning strategies.

Author: Lucas Reed

Keywords: spatial design, ergonomic principles, user experience, architectural planning


Help us improve the Design+Encyclopedia, contribute your alternative definition for Place Wrong today!

Define Place Wrong
EXPAND THE DESIGN+ENCYCLOPEDIA
TITLE: Entry, word, phrase or private name, subject of interest, that you are explaining or mentioning.
DESCRIPTION: Information, definitions, examples and/or explanations you provide regarding the TITLE.
KEYWORDS: Some key phrases and keywords to find this entry easier

About the Design+Encyclopedia
The Design+Encyclopedia is a crowd-sourced reference of information on design. Unlike other crowd-sourced publications on design, the Design Encyclopedia is edited and actively monitored and publishing is only possible after review of submitted texts. Furthermore, editors of the Design Encyclopedia are mostly consisting of award winning designers who have proven their expertise in their design respective fields. Information posted at design encyclopedia is copyrighted, you are not granted a right to use the text for any commercial reasons, attribution is required. If you wish to contribute to the design encyclopedia, please first register or login to A' Design Award and then start a new design encyclopedia entry.

If you did not find your answer, please feel free to check the design encyclopedia for more entries. Alternatively, you can register and type your own definition. Learn more about A' Design Award's Design+Encyclopedia.



Discover A' Design Award Winners

 
design award logo

BENEFITS
THE DESIGN PRIZE
WINNERS SERVICES
PR CAMPAIGN
PRESS RELEASE
MEDIA CAMPAIGNS
AWARD TROPHY
AWARD CERTIFICATE
AWARD WINNER LOGO
PRIME DESIGN MARK
BUY & SELL DESIGN
DESIGN BUSINESS NETWORK
AWARD SUPPLEMENT

METHODOLOGY
DESIGN AWARD JURY
PRELIMINARY SCORE
VOTING SYSTEM
EVALUATION CRITERIA
METHODOLOGY
BENEFITS FOR WINNERS
PRIVACY POLICY
ELIGIBILITY
FEEDBACK
WINNERS' MANUAL
PROOF OF CREATION
WINNER KIT CONTENTS
FAIR JUDGING
AWARD YEARBOOK
AWARD GALA NIGHT
AWARD EXHIBITION

MAKING AN ENTRY
ENTRY INSTRUCTIONS
REGISTRATION
ALL CATEGORIES

FEES & DATES
FURTHER FEES POLICY
MAKING A PAYMENT
PAYMENT METHODS
DATES & FEES

TRENDS & REPORTS
DESIGN TRENDS
DESIGNER REPORTS
DESIGNER PROFILES
DESIGN INTERVIEWS

ABOUT
THE AWARD
AWARD IN NUMBERS
HOMEPAGE
AWARD WINNING DESIGNS
DESIGNER OF THE YEAR
MUSEUM OF DESIGN
PRIME CLUBS
SITEMAP
RESOURCE

RANKINGS
DESIGNER RANKINGS
WORLD DESIGN RANKINGS
DESIGN CLASSIFICATIONS
POPULAR DESIGNERS

CORPORATE
GET INVOLVED
SPONSOR AN AWARD
BENEFITS FOR SPONSORS
IMPRESSUM IMPRINT

PRESS
DOWNLOADS
PRESS-KITS
PRESS PORTAL
LIST OF WINNERS
PUBLICATIONS
RANKINGS
CALL FOR ENTRIES
RESULTS ANNOUNCEMENT

CONTACT US
CONTACT US
GET SUPPORT

Good design deserves great recognition.
A' Design Award & Competition.