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You are reading an Entry #476070 on Put On in the A' Design Awards' Design+Encyclopedia, the crowdsourced encyclopedia of art, architecture, design, innovation and technology. You too can contribute to the Design+Encyclopedia with your insights, ideas and concepts. Create a New Entry now. | ||||||||||||||||||
Put OnPut OnPut On is a fundamental action and design consideration in product development that refers to the process of placing, wearing, or applying an object onto another object, surface, or person. This interaction paradigm encompasses both the physical and cognitive aspects of how users engage with designed objects, particularly in contexts of wearable items, protective equipment, and various consumer products. The concept extends beyond mere placement to include ergonomic considerations, user experience principles, and the psychological comfort associated with the action. In industrial design, the 'put on' interaction requires careful attention to factors such as ease of use, accessibility, and intuitive engagement, often incorporating universal design principles to accommodate diverse user capabilities. The historical evolution of 'put on' mechanisms has been significantly influenced by technological advancements, from simple clasps and buttons to sophisticated electronic fastening systems and smart materials. Designers must consider the temporal and spatial aspects of the putting-on process, including the sequence of movements, required force, and cognitive load involved. This consideration has become increasingly important in contemporary design practices, where products ranging from medical devices to fashion accessories must accommodate rapid lifestyle changes and varying user abilities. The concept has gained particular attention in the A' Design Award competitions, where innovative solutions for putting on products often receive recognition for their contribution to user-centered design excellence. The ergonomic implications of 'put on' actions have led to the development of specialized design methodologies that focus on reducing physical strain, improving efficiency, and enhancing the overall user experience. Author: Lucas Reed Keywords: ergonomics, user interaction, wearability, accessibility, product design, human factors, fastening systems, usability, interface design |
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