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Interview with Murayama Inc

Home > Designer Interviews > Murayama Inc

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Murayama Inc (MI) for A’ Design Award and Competition. You can access the full profile of Murayama Inc by clicking here.

Interview with Murayama Inc at Wednesday 21st of June 2023
Murayama Inc
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
MI: I became a display designer because I noticed that the way things look changes depending on where they are placed. I see the potential in the way objects and people change under the influence of their surroundings.

FS: Can you tell us more about your company / design studio?
MI: MURAYAMA INC. is a team of professionals who create spaces and communications. Its services include planning, design, supervision, production, and construction of displays for promotion, branding, public relations, cultural / public projects, and entertainment. The creators' policy is to create unique spaces, weave unforgettable stories, and provide novel inspiration. Feeling inspired by the ever-changing world around them, they create novel experiences to inspire others. This has been their policy for 120 years. With finely honed skills and creative points of view, they seek to inspire in new and unique ways.

FS: What is "design" for you?
MI: Design is my way of connecting with society. Through design, I can help people. It may make someone smile, heal them, or sometimes even connect people to each other. I feel that design has unlimited possibilities.

FS: Which aspects of a design do you focus more during designing?
MI: My design process is, first, to be self-directed and sympathetic to others, second, to think carefully about visual communication, and third, to strike a balance between aesthetics and functionality.

FS: How do you think the "design field" is evolving? What is the future of design?
MI: The field of spatial design is rapidly expanding. The new field is virtual reality, an era in which the insubstantial is made visible. Because the value of design is also insubstantial and invisible, the social value of design should be visualized through more essential proposals and concrete solutions.

FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
MI: I am interested in both traditional Japanese culture and Japanese pop culture. The spirit of Japan can be found in both the traditional Japanese technique of "Mitate" and deformed cartoon character representation. Both are expressed by breaking down elements, simplifying them, and interpreting them in new ways. I use this process as a reference for my designs.

FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
MI: Growth is often a painful process. Don't think of the client's request as a negation of your design. It is best if you enjoy the process of working together to solve problems. Let's not be too hasty and deal with the situation calmly.

FS: What is your "golden rule" in design?
MI: As professionals in space creation, we want to provide visitors with a pleasant experience in the most efficient way possible. That is why we must not forget "Less is More". It is important to strike a balance between aesthetics and functionality.

FS: What are your future plans? What is next for you?
MI: I often use the ocean. Someday, I would like to participate in activities to clean up the ocean. This is also to protect wild birds, which I cherish. I am looking for a tangible way to work on preserving the natural environment through design. I believe that this will lead to protecting the lives of myself and the people around me.


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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