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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Xiaokai Li (XL) for A’ Design Award and Competition. You can access the full profile of Xiaokai Li by clicking here. |
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Interview with Xiaokai Li at Tuesday 5th of May 2020 ![]() FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? XL: I have always loved art since I was young and believe that art or design can make life better, so I chose art design from college and have been working in design since graduation. FS: Can you tell us more about your company / design studio? XL: Our studio is a research and exploration-oriented innovative design laboratory, including interior design and furniture design. We try to cooperate with people in different fields, hoping to improve social environment through design. FS: What is "design" for you? XL: Design is a kind of revelation. The designer uses a unique eye to discover the original things and logic. FS: What kinds of works do you like designing most? XL: I prefer to design stools and tables because they are most commonly used in life. FS: What is your most favorite design, could you please tell more about it? XL: Classic furniture and architecture from the Bauhaus period. FS: What was the first thing you designed for a company? XL: All plywood furniture in a reading hall. FS: What is your favorite material / platform / technology? XL: Real materials, such as wood, stone, and metal, are connected in the simplest and most direct way. FS: When do you feel the most creative? XL: The most creative when seeing different landscapes while traveling. FS: Which aspects of a design do you focus more during designing? XL: The logic of the design. FS: What kind of emotions do you feel when you design? XL: I tend to be quiet when I design. FS: What kind of emotions do you feel when your designs are realized? XL: When the design is realized, it is hoped that time is still at that moment. FS: What makes a design successful? XL: Can continue to study. FS: When judging a design as good or bad, which aspects do you consider first? XL: Practical and form. FS: From your point of view, what are the responsibilities of a designer for society and environment? XL: Designers should learn to observe and discover the shortcomings in society and the environment, and then propose solutions to these problems in a targeted manner. FS: How do you think the "design field" is evolving? What is the future of design? XL: In the contemporary era, people actually pay more and more attention to themselves. I hope that in the future, people will think more about the relationship between people and the environment and the relationship between people and the universe. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? XL: It is my usual observation and thinking about the form and structure of things around me. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? XL: Can express the minimalism of the work simply and clearly. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? XL: I live in Hangzhou, China. The form and structure of Chinese ancient buildings and furniture have a great influence on me. FS: How do you work with companies? XL: We mainly focus on the output of design thinking. FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? XL: The company should retain the original ideas of the designer as much as possible, and use this as a basis for deepening the landing. Good designers have their own ways of thinking. FS: Can you talk a little about your design process? XL: I don't usually do design on purpose, many of them deepen the inspiration accumulated from daily observations. FS: What are 5 of your favorite design items at home? XL: Furniture designed by myself for the studio. FS: Can you describe a day in your life? XL: Engaged in brainstorming in the company every morning, deepening the morning's ideas in the afternoon, and generally watching things related to design or art at night. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? XL: Young people must be patient and have the spirit of study. FS: From your perspective, what would you say are some positives and negatives of being a designer? XL: Designers generally have occupational diseases, and it is difficult to experience life with the eyes of ordinary people. FS: What is your "golden rule" in design? XL: The design must have its own logic. FS: What skills are most important for a designer? XL: Hand-drawn, text, and design software. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? XL: I usually record my inspiration by hand drawing with pencil, and then make it with 3Dmax. FS: Designing can sometimes be a really time consuming task, how do you manage your time? XL: The time to think about the plan and the time to deepen the plan are divided into time periods. FS: How long does it take to design an object from beginning to end? XL: Depending on the design object, some will take a few days and some will take a few months. FS: What is the most frequently asked question to you, as a designer? XL: What is the principle of design. FS: What was your most important job experience? XL: Each stage is more important. FS: Who are some of your clients? XL: There are no restrictions, and everyone who likes our design may become our customer. FS: What type of design work do you enjoy the most and why? XL: I prefer minimalist works because they express clearly. FS: What are your future plans? What is next for you? XL: I hope to cooperate with people in different fields. FS: Do you work as a team, or do you develop your designs yourself? XL: Design by myself, and then put the product on the ground through teamwork. FS: Do you have any works-in-progress being designed that you would like to talk about? XL: I am now designing a wooden stool, its form is also more interesting, the stability of this form needs to overcome many technical problems. FS: How can people contact you? XL: You can leave a message via email or ins. FS: Any other things you would like to cover that have not been covered in these questions? XL: No thanks.
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Xiaokai Li. |
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Good design deserves great recognition. |
A' Design Award & Competition. |