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Editor Frank Scott (FS) from DesignPRWire has interviewed designer David Grifols (DG) for A’ Design Award and Competition. You can access the full profile of David Grifols by clicking here. |
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Interview with David Grifols at Monday 22nd of October 2018 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? DG: David Roselló a David Grifols (MOS Founders). We have always had creative minds. we guess we just express it through design. So yes, we guess we always been / wanted to be designers, beside our university backgrounds. FS: Can you tell us more about your company / design studio? DG: MOS is relative small (6 members) design studio based in Barcelona, Catalunya. We say relative because we are surrounded by amazing designers / partners and friends who constantly collaborate with us. We mainly focus in product and graphic design. FS: What is "design" for you? DG: Design is a good solution to a problem. Can be touchable or visual, or both. Creativity, Innovation, Flexibility, ... are added values that we always are concern about, as we do with the Human Center Design methodology as well. FS: What kinds of works do you like designing most? DG: Hard to say. Anything that becomes timeless. FS: What is your most favorite design, could you please tell more about it? DG: The pencil, a stick that allows you to draw. We would be lost without it. FS: What was the first thing you designed for a company? DG: First MOS design was a microwave for a Chinese Company. FS: What is your favorite material / platform / technology? DG: We like to explore materials, platforms, technologies that we are not familiar with. Basically we like to learn. FS: When do you feel the most creative? DG: After practicing sport. Might be the endorphins. FS: Which aspects of a design do you focus more during designing? DG: UX and testing. Usually conceptualizing come fast. FS: What kind of emotions do you feel when you design? DG: gratitude. FS: What kind of emotions do you feel when your designs are realized? DG: happiness. FS: What makes a design successful? DG: When all the different parts envolved in the product are satisfied. The client, the user, the designer, sales and recognition (awards). FS: When judging a design as good or bad, which aspects do you consider first? DG: An object that can be used without confusion by most of its users. Actually aesthetics come later, as everybody has different taste, cultures, etc. FS: From your point of view, what are the responsibilities of a designer for society and environment? DG: Respect it, its a must. Before designers we are human beings. FS: How do you think the "design field" is evolving? What is the future of design? DG: In a good way. Before being a designer was any engineer nightmare. Now we are crucial in any product developing. The future is now. We can create amazing things all together for a better life experience. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? DG: We have never had an exhibition. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? DG: Stay aware of everyday actions and just open your eyes an observe, probably is the best inspiration. Finding parallelism with different areas when designing a certain product is also a good creative exercise. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? DG: More on simplicity. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? DG: We live in Barcelona (D. Grifols) and Girona (D. Roselló). We are very lucky to live in Catalunya. You can find inspiration everywhere. FS: How do you work with companies? DG: Different collaborations. Monthly collaborations, royalties, etc. We do a very personal follow up in all the projects. A good communication is the key. FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? DG: Personal follow up and easy human relation. Designers that are not specialized in a determinate fields normally are a lot more creative, the project can take a bit longer to be finished but, the result might be more interesting. FS: Can you talk a little about your design process? DG: The process is basically always the same. Study, ux, research, lots of testing, interviews and create. FS: What are 5 of your favorite design items at home? DG: Coffee machine, notebook, Laguiole knife, pens, flip flops. FS: Can you describe a day in your life? DG: 8 hours of work, 8 hours of pleasure, 8 hours of rest. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? DG: Don't do everything you have been told to do. FS: From your perspective, what would you say are some positives and negatives of being a designer? DG: Positives: designer is a good observer.Negative: Sometimes too perfectionist. FS: What is your "golden rule" in design? DG: Observe. FS: What skills are most important for a designer? DG: none in particular. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? DG: notebooks, 3d 2d softwares and printers, sandpaper and glue. FS: Designing can sometimes be a really time consuming task, how do you manage your time? DG: Being organized and respecting the 8h work / pleasure / rest. No matter what, the world will keep on spinning. FS: What is the most frequently asked question to you, as a designer? DG: You do lots of things, how do you do that? "Just doing" FS: What was your most important job experience? DG: Can't tell honestly. FS: Who are some of your clients? DG: Pharmaceutic companies, Food companies, Home appliances companies, etc. FS: What type of design work do you enjoy the most and why? DG: testing, cause you see what you have been doing good or bad. FS: What are your future plans? What is next for you? DG: Design and producing our own products. FS: Do you work as a team, or do you develop your designs yourself? DG: Team work, always. FS: Do you have any works-in-progress being designed that you would like to talk about? DG: Yes, but we can't! FS: How can people contact you? DG: info@mosbcn.com FS: Any other things you would like to cover that have not been covered in these questions? DG: nope. Thank you!
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with David Grifols. |
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Good design deserves great recognition. |
A' Design Award & Competition. |