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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Charles Gaham (CG) for A’ Design Award and Competition. You can access the full profile of Charles Gaham by clicking here. |
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Interview with Charles Gaham at Wednesday 29th of July 2015 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? CG: I studied art as a separate class from the seventh to the tenth grades. Because of that art class, I decided to become an architect. From that point on, all my education focused on design and architecture. FS: Can you tell us more about your company / design studio? CG: For this submittal, it's just me, working in a wood shop owned by the guild to which I belong. FS: What is "design" for you? CG: The conceiving of the arrangement of elements to suit a purpose, which also evokes interaction. FS: What kinds of works do you like designing most? CG: In woodworking I enjoy turning items on the lathe. These items include bowls, closed vessels, lidded boxes, peppermills, candlesticks, and decorative items. FS: What is your most favorite design, could you please tell more about it? CG: My current favorite design is this cradle. FS: What was the first thing you designed for a company? CG: An office building for a paint manufacturing plant. FS: What is your favorite material / platform / technology? CG: Wood FS: When do you feel the most creative? CG: When I'm in the work shop. FS: Which aspects of a design do you focus more during designing? CG: I can't focus on any one thing for the duration of the design, FS: What kind of emotions do you feel when you design? CG: Well, I must say that I don't think of emotions while I'm designing. However, when I pause to evaluate the design, my emotions reflect the success or failure of the design up to that point. FS: What kind of emotions do you feel when your designs are realized? CG: That's easy: achievement. FS: What makes a design successful? CG: Its ability to function as intended, with the features and elements to follow the function. FS: When judging a design as good or bad, which aspects do you consider first? CG: The big picture; what is its purpose, how did it meet that purpose, is it appealing? FS: From your point of view, what are the responsibilities of a designer for society and environment? CG: To construct the built environment that does no harm to society, and hat improves the human experience. FS: How do you think the "design field" is evolving? What is the future of design? CG: It's not evolving, it's just adapting to the current societal emotions employing new technology. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? CG: My last exhibition was in college when my ceramic works were displayed in a show in the university gallery. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? CG: I come from a long line of men and women who were hard workers and who were generally able to work things out for themselves, sometimes creating a thing of beauty in the process. Then, there is John Keats, "a thing of beauty is a joy forever."
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Charles Gaham. |
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Good design deserves great recognition. |
A' Design Award & Competition. |