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Interview with Charles Gaham

Home > Designer Interviews > Charles Gaham

Editor Frank Scott (FS) from DesignPRWire has interviewed designer Charles Gaham (CG) for A’ Design Award and Competition. You can access the full profile of Charles Gaham by clicking here.

Interview with Charles Gaham at Wednesday 29th of July 2015
Charles Graham
FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
CG: I studied art as a separate class from the seventh to the tenth grades. Because of that art class, I decided to become an architect. From that point on, all my education focused on design and architecture.

FS: Can you tell us more about your company / design studio?
CG: For this submittal, it's just me, working in a wood shop owned by the guild to which I belong.

FS: What is "design" for you?
CG: The conceiving of the arrangement of elements to suit a purpose, which also evokes interaction.

FS: What kinds of works do you like designing most?
CG: In woodworking I enjoy turning items on the lathe. These items include bowls, closed vessels, lidded boxes, peppermills, candlesticks, and decorative items.

FS: What is your most favorite design, could you please tell more about it?
CG: My current favorite design is this cradle.

FS: What was the first thing you designed for a company?
CG: An office building for a paint manufacturing plant.

FS: What is your favorite material / platform / technology?
CG: Wood

FS: When do you feel the most creative?
CG: When I'm in the work shop.

FS: Which aspects of a design do you focus more during designing?
CG: I can't focus on any one thing for the duration of the design,

FS: What kind of emotions do you feel when you design?
CG: Well, I must say that I don't think of emotions while I'm designing. However, when I pause to evaluate the design, my emotions reflect the success or failure of the design up to that point.

FS: What kind of emotions do you feel when your designs are realized?
CG: That's easy: achievement.

FS: What makes a design successful?
CG: Its ability to function as intended, with the features and elements to follow the function.

FS: When judging a design as good or bad, which aspects do you consider first?
CG: The big picture; what is its purpose, how did it meet that purpose, is it appealing?

FS: From your point of view, what are the responsibilities of a designer for society and environment?
CG: To construct the built environment that does no harm to society, and hat improves the human experience.

FS: How do you think the "design field" is evolving? What is the future of design?
CG: It's not evolving, it's just adapting to the current societal emotions employing new technology.

FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
CG: My last exhibition was in college when my ceramic works were displayed in a show in the university gallery.

FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
CG: I come from a long line of men and women who were hard workers and who were generally able to work things out for themselves, sometimes creating a thing of beauty in the process. Then, there is John Keats, "a thing of beauty is a joy forever."


FS: Thank you for providing us with this opportunity to interview you.

A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.


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