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Editor Frank Scott (FS) from DesignPRWire has interviewed designer Gholamali Balouch (GB) for A’ Design Award and Competition. You can access the full profile of Gholamali Balouch by clicking here. |
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Interview with Gholamali Balouch at Tuesday 17th of May 2011 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? GB: I'm just a curious who try to find the answers and bring possibilities,and I think this is what a designer is responsible for. FS: Can you tell us more about your company / design studio? GB: I'm a freelancer. FS: What is "design" for you? GB: Design is art of thinking and creating in a new way. FS: What kinds of works do you like designing most? GB: Every project is a challenge and resolving a problem is the most satisfying achievement.I like to be part of something beautiful,no matter if it's called design or something else. FS: What is your most favorite design, could you please tell more about it? GB: The "juicy salif" by starck is my idol,for me it's the best presenting icon of design more than any other object. FS: What was the first thing you designed for a company? GB: I guess it was a logo for a medical center,when i was 17. FS: What is your favorite material / platform / technology? GB: Rapid prototyping and virtual modeling are very interesting technological aspects in design and manufacturing. FS: When do you feel the most creative? GB: Whenever I have the simple,innovative and different answer for a problem. FS: Which aspects of a design do you focus more during designing? GB: Aesthetic,functionality and feasibility are my fundamental approach to a design. FS: What kind of emotions do you feel when you design? GB: It's like serenity and self satisfied. FS: What kind of emotions do you feel when your designs are realized? GB: Feeling like giving birth to something and being responsible for what I have created. FS: What makes a design successful? GB: Its uniqueness and the way it communicates and responds to a specific demand. FS: When judging a design as good or bad, which aspects do you consider first? GB: For me the right logic behind a design is the fundamental aspect but also a very small bad detail can easily ruins the whole thing. FS: From your point of view, what are the responsibilities of a designer for society and environment? GB: Designer is like the scales,always has to weighing the achievements and the prices to be paid,keeping this narrow balance shall protect and reserve the environmental and social resources. FS: How do you think the "design field" is evolving? What is the future of design? GB: Design in future could be very democratic and flexible and widely expanded in everywhere. FS: When was your last exhibition and where was it? And when do you want to hold your next exhibition? GB: It was a lighting exhibition when i was student and for the next one I have not decided yet. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? GB: Inspirations come from my consciousness and sometimes from my collective visual memory or sometimes just by accident. FS: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design? GB: I do not believe in style or classifications,all I try to do is to push the boundaries and to break free. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? GB: As a foreigner who lives in Italy,having the different backgrounds can help me to have different points of view and makes me feel more experienced. FS: How do you work with companies? GB: Trough commissions or contracts. FS: What are your suggestions to companies for working with a designer? How can companies select a good designer? GB: Design contests can be very interesting for both sides,companies will receive many solutions and designers can promote themselves. FS: Can you talk a little about your design process? GB: First of all understanding the problem then research and collecting informations to shape an idea that can brings the correct solution. FS: What are 5 of your favorite design items at home? GB: I have collected some famous designers small objects mostly from Alessi that inspire me sometimes. FS: Can you describe a day in your life? GB: It's an ordinary day as much as any one else's. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? GB: My motto is "think different" FS: From your perspective, what would you say are some positives and negatives of being a designer? GB: Designer has a very busy and collective mind and this can avoid to feel free,but the positive part is the flexibility and creativity of designer. FS: What is your "golden rule" in design? GB: The golden rule is :" there is no rule" FS: What skills are most important for a designer? GB: Understanding the problem,creative thinking and communicative skills. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? GB: The tools are not important too much,the way we use them is more important.every ordinary thing could become an extraordinary tool and a very expensive machine can be useless. FS: Designing can sometimes be a really time consuming task, how do you manage your time? GB: Just not to leave everything for the last minutes and set up some mile stones always saved me. FS: How long does it take to design an object from beginning to end? GB: It could be from minutes to years,depends on complicity and tasks to be done. FS: What is the most frequently asked question to you, as a designer? GB: "what is this?" or "how you made it?" FS: What was your most important job experience? GB: Every experience is important,I have always tried to learn. FS: What type of design work do you enjoy the most and why? GB: Fashion and jewelery and small utility objects design are more exiting for me. FS: What are your future plans? What is next for you? GB: Next is coming without noticing me! FS: Do you work as a team, or do you develop your designs yourself? GB: Sometimes it's a work group,but solo projects are most satisfying because I have more control and freedom. FS: Do you have any works-in-progress being designed that you would like to talk about? GB: no FS: How can people contact you? GB: via my face book page or email:ga_baluch@yahoo.com FS: Any other things you would like to cover that have not been covered in these questions? GB: no
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Gholamali Balouch. |
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Good design deserves great recognition. |
A' Design Award & Competition. |