DESIGN NAME: Divergence
PRIMARY FUNCTION: Game Kit
INSPIRATION: IDK wanted a gamified toolkit and goodies designed for young adults and educators to learn key design thinking skills quickly, or run short facilitated workshops, normally taking hours. The toolkit should appeal to young, professional audience in its gameplay, content, and graphic design, and should encourage creative brainstorming with peers by providing a balance of inspiration and information.
UNIQUE PROPERTIES / PROJECT DESCRIPTION: Divergence is a bilingual game kit to provide fun and easy way for entry-level learners and creative teams to pick up the process via an interactive, storytelling focused gameplay of about 1.5 hours, guiding players to collaborate and compete to solve a user-centric challenge by practicing essential techniques. The game kit was created as card-based design available in physical and downloadable versions, along with supporting introduction videos.
OPERATION / FLOW / INTERACTION: First, players will be inspired by a set of beautifully illustrated deck of character cards that evoke imagination and conversations. Players will craft a narrative for their character through dialogue as a group. In the second stage, players will use the next set of cards to come up with strategies and innovative ideas to solve the character’s problems. In the third stage, players will pre-pitch their idea to other players and receive points and feedbacks. In the final round, players will refine and present their best solution to the group.
PROJECT DURATION AND LOCATION: The project started in January 2021 and launched online in January 2022.
FITS BEST INTO CATEGORY: Toys, Games and Hobby Products Design
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PRODUCTION / REALIZATION TECHNOLOGY: -
SPECIFICATIONS / TECHNICAL PROPERTIES: 154mm (w) x 112mm (d) x 50mm (h)
TAGS: design thinking, gamified tool kit, card game
RESEARCH ABSTRACT: -
CHALLENGE: Divergence is a card-based storytelling game for 3-6 players to practice quick ideation techniques. The design language uses juxtaposing visual elements to spark players’ imagination and conversation – eg contrast bright-coloured illustrations set on a calm backdrop; pair geometric, linear forms with hand-drawn effects; use pure but exaggerated human figures to challenge user’s usual perspectives.
ADDED DATE: 2022-02-24 06:46:29
TEAM MEMBERS (10) : Creative Director: Mandy Tsang, Art Director: Kat Luk, Project Manager: Christy Chan, Illustrations: Ivy Sin, Graphic Design: Charmian Cheung, Helen Cheung, Packaging Design: Helen Cheung, Charmian Cheung, Script writing: Wilson Lui, Animation: Stephanie Ng, Steven Chan, Hazel Huang, Kai Yeung, Man& Yiko@MorningGiants, Sound Design: Anthony Liu and Game Design: Hong Kong Design Centre, Press Start Hong Kong
IMAGE CREDITS: Hong Kong Design Centre
PATENTS/COPYRIGHTS: Hong Kong Design Centre
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