THE AWARD
CATEGORIES
REGISTRATION
SUBMIT YOUR WORK
ENTRY INSTRUCTIONS
TERMS & CONDITIONS
PUBLICATIONS
DATES & FEES
METHODOLOGY
CONTACT
WINNERS
PRESS ROOM
GET INVOLVED
DESIGN PRIZE
DESIGN STORE
 
THE AWARD | JURY | CATEGORIES | REGISTRATION | PRESS | WINNERS | PUBLICATIONS | ENTRY INSTRUCTIONS

Dinkum Mobile Application by Tobias Kappeler

Home > Winners > Design #127093 >Interview
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Tobias Kappeler (TK) for A' Design Awards and Competition. You can access the full profile of Tobias Kappeler by clicking here. Access more information about the award winning design Dinkum here.



Interview with Tobias Kappeler at Tuesday 17th of May 2022

FS: What is the main principle, idea and inspiration behind your design?
TK: I wanted to explore sonic experiences and how they could add value to our daily lives besides listening to music. I explored different directions, such as navigation with 3D audio or interacting with 3D sound cues. Dinkum, was developed during the Covid 19 pandemic, and I realised that remote communication will become more embedded in our daily lives. However, the current audio experience in remote communication is not incredibly rich. We struggle with turn-taking, it feels unnatural and can cause fatigue. This led me to hone in on how to improve remote communications.

FS: What has been your main focus in designing this work? Especially what did you want to achieve?
TK: To create a new audio experience in which people feel close while being remote.

FS: What are your future plans for this award winning design?
TK: I'm currently exploring other experiences and applications with 3D Audio.

FS: How long did it take you to design this particular concept?
TK: The project was developed within six months, from concept development to the final design.

FS: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
TK: The project was developed during my master's at the Royal College of Art and Imperial College London. I wanted to explore new audio experiences.

FS: Who is the target customer for his design?
TK: People who know each other and want to have a naturally flowing conversation with a high sense of immersion while being remote such as couples, friends, and families.

FS: What is the role of technology in this particular design?
TK: The project relies on 3D audio spatialisation technology. For the prototyping and development phase, I used 3D audio spatialisation software plugins within a digital audio workstation and built a binaural microphone for more advanced testing with users.

FS: What are some of the challenges you faced during the design/realization of your concept?
TK: A challenge I faced was how to visualise the speakers in the conversation and when they are speaking. I ideated around different ideas and visualisations. I decided to go for an abstract character representation to enhance the audio experience yet still be aesthetically pleasing.

FS: What did you learn or how did you improve yourself during the designing of this work?
TK: Working on this project highlighted the importance of testing with a diverse and broad user group. Most people have a sense of hearing yet we all hear slightly different and have different preferences. This came through while testing with various users.


FS: Thank you for providing us with this opportunity to interview you.

A' Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers.



SOCIAL
+ Add to Likes / Favorites | Send to My Email | Submit Comment | Comment | View Press-Release


 
design award logo

BENEFITS
THE DESIGN PRIZE
WINNERS SERVICES
PR CAMPAIGN
PRESS RELEASE
MEDIA CAMPAIGNS
AWARD TROPHY
AWARD CERTIFICATE
AWARD WINNER LOGO
PRIME DESIGN MARK
BUY & SELL DESIGN
DESIGN BUSINESS NETWORK
AWARD SUPPLEMENT

METHODOLOGY
DESIGN AWARD JURY
PRELIMINARY SCORE
VOTING SYSTEM
EVALUATION CRITERIA
METHODOLOGY
BENEFITS FOR WINNERS
PRIVACY POLICY
ELIGIBILITY
FEEDBACK
WINNERS' MANUAL
PROOF OF CREATION
WINNER KIT CONTENTS
FAIR JUDGING
AWARD YEARBOOK
AWARD GALA NIGHT
AWARD EXHIBITION

MAKING AN ENTRY
ENTRY INSTRUCTIONS
REGISTRATION
ALL CATEGORIES

FEES & DATES
FURTHER FEES POLICY
MAKING A PAYMENT
PAYMENT METHODS
DATES & FEES

TRENDS & REPORTS
DESIGN TRENDS
DESIGNER REPORTS
DESIGNER PROFILES
DESIGN INTERVIEWS

ABOUT
THE AWARD
AWARD IN NUMBERS
HOMEPAGE
AWARD WINNING DESIGNS
DESIGNER OF THE YEAR
MUSEUM OF DESIGN
PRIME CLUBS
SITEMAP
RESOURCE

RANKINGS
DESIGNER RANKINGS
WORLD DESIGN RANKINGS
DESIGN CLASSIFICATIONS
POPULAR DESIGNERS

CORPORATE
GET INVOLVED
SPONSOR AN AWARD
BENEFITS FOR SPONSORS
IMPRESSUM IMPRINT

PRESS
DOWNLOADS
PRESS-KITS
PRESS PORTAL
LIST OF WINNERS
PUBLICATIONS
RANKINGS
CALL FOR ENTRIES
RESULTS ANNOUNCEMENT

CONTACT US
CONTACT US
GET SUPPORT

Good design deserves great recognition.
A' Design Award & Competition.