|
|
|||||||||||||||||
|
||||||||||||||||||
Editor Frank Scott (FS) from DesignPRWire has interviewed designer Hyungjun Koo (HK) for A’ Design Award and Competition. You can access the full profile of Hyungjun Koo by clicking here. |
||||||||||||||||||
Interview with Hyungjun Koo at Monday 24th of April 2017 FS: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer? HK: I want to design products and services that communicating and Sympathizing with people. FS: Can you tell us more about your company / design studio? HK: I'm just a student designer, so my experience isn't enough to say that. FS: What is "design" for you? HK: Design is information that construct the shape and mean. FS: What kinds of works do you like designing most? HK: Sketch is most powerful and meaningful communication tool I think. FS: What is your most favorite design, could you please tell more about it? HK: Braun's home appliance. Such as speaker, radio etc.. FS: What was the first thing you designed for a company? HK: I'm just a student designer, so my experience isn't enough to say that. FS: What is your favorite material / platform / technology? HK: I like fabric most nowadays. but I'll use another material at next project, such as stainless-steel. FS: When do you feel the most creative? HK: Everytime I designing. FS: Which aspects of a design do you focus more during designing? HK: User's using scene. FS: What kind of emotions do you feel when you design? HK: Happy, but exhaust. FS: What kind of emotions do you feel when your designs are realized? HK: That's resource of my design works. FS: What makes a design successful? HK: Deep think and constant development. FS: When judging a design as good or bad, which aspects do you consider first? HK: Matching about the inspiration of design to the final design outfit. FS: From your point of view, what are the responsibilities of a designer for society and environment? HK: Designers should think about society and nature as much as possible. Because we are inventors who consume many resources. FS: How do you think the "design field" is evolving? What is the future of design? HK: Design is not just face of device, but also the value of service. FS: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations? HK: My design motivation is came from anywhere, anytime in my life. If not, My design will be the same thing than others. FS: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country? HK: I live in Seoul, south korea. and it is very dynamic city. so it gives me a lot of inspiration. FS: Can you talk a little about your design process? HK: I think about the using process about my design. It is most important thing because product is used by users. FS: What are 5 of your favorite design items at home? HK: Laptop, desktop, TV, chair and desk. FS: Can you describe a day in your life? HK: Have freely mind and think about users are most important thing. FS: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers? HK: A constant thinking is most meaningful thing of young designer, I think. FS: From your perspective, what would you say are some positives and negatives of being a designer? HK: Designer is so hard worker, but it is very meaningful job I think. FS: What is your "golden rule" in design? HK: User experience is the golden rule in my design. FS: What skills are most important for a designer? HK: Shape designing ability is the most important thing. FS: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.? HK: I drew some sketches from my shape inspirations and make 3D modeling & rendering with rhino 3D & Keyshots. At last, I edited images using a photoshops. FS: Designing can sometimes be a really time consuming task, how do you manage your time? HK: I plan a very small part about my project. FS: How long does it take to design an object from beginning to end? HK: Usually 1 ~ 3 months. FS: What is the most frequently asked question to you, as a designer? HK: "What is a design, in your opinion?" is the most frequently question for me. FS: What was your most important job experience? HK: Design project experience with world class company, such as Samsung electronics & LG etc. FS: Who are some of your clients? HK: I'm just student now, but few years later, I'll do my design for many people and companies. FS: What type of design work do you enjoy the most and why? HK: My most enjoy type of design is future electronic concept devices. Because I like products such as smart phones, laptop computers, and I want to design their futuristic form factor. FS: What are your future plans? What is next for you? HK: I planning new project about artificial intelligent products. Please watching and expecting my future works. FS: Do you work as a team, or do you develop your designs yourself? HK: It depends on the situation. But team project is more meaningful than doing alone, so I like team play more. FS: Do you have any works-in-progress being designed that you would like to talk about? HK: I'm designing about AI speaker, like Amazon echo. FS: How can people contact you? HK: Please visit my web site, https://www.behance.net/june119 or send a mail to lego0119@gmail.com FS: Any other things you would like to cover that have not been covered in these questions? HK: No, enough. Thank you for question to me.
A’ Design Award and Competitions grants rights to press members and bloggers to use parts of this interview. This interview is provided as it is; DesignPRWire and A' Design Award and Competitions cannot be held responsible for the answers given by participating designers. Press Members: Register and login to request a custom interview with Hyungjun Koo. |
||||||||||||||||||
|
||||||||||||||||||
|
||||||||||||||||||
Good design deserves great recognition. |
A' Design Award & Competition. |